Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 160 days ago
12 / 8 / 9
K / D / A
70%
Kill participation
1,164.1
Damage / min
15,996g
586.3 gold / min
33
8 placed · 5 cleared
239
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatodvozovač#nvn
Quinn · Top
3 / 12 / 9
40% KP
14,413
16.3% share
9,923g
169 CS · 6.2/m
Sheiden#1234
Taliyah · Jungle
12 / 8 / 9
70% KP
31,761
36% share
15,996g
239 CS · 8.8/m
Muodziutki#Vodoo
Pantheon · Mid
8 / 12 / 4
40% KP
18,956
21.5% share
11,025g
163 CS · 6/m
Overea#000
Smolder · ADC
6 / 7 / 7
43.3% KP
14,864
16.9% share
12,995g
214 CS · 7.8/m
Hage#QAZAQ
Karma · Support
1 / 8 / 15
53.3% KP
8,180
9.3% share
7,654g
26 CS · 1/m
Red side
VictoryZONGO LE DOZO#Kled
Kennen · Top
14 / 10 / 10
51.1% KP
36,618
33.9% share
14,660g
178 CS · 6.5/m
BlacKy MoNoLyKoS#EUW
Nocturne · Jungle
9 / 2 / 7
34% KP
15,171
14% share
14,815g
258 CS · 9.5/m
alutapS#999
Viego · Mid
10 / 9 / 7
36.2% KP
20,526
19% share
12,930g
172 CS · 6.3/m
zerlda#0000
Vayne · ADC
11 / 3 / 3
29.8% KP
25,359
23.5% share
14,455g
212 CS · 7.8/m
Uncle Baobao#CAT
Elise · Support
3 / 6 / 17
42.6% KP
10,436
9.7% share
8,823g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
