Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 159 days ago
17 / 4 / 9
K / D / A
66.7%
Kill participation
1,049.3
Damage / min
19,381g
607.9 gold / min
44
5 placed · 7 cleared
262
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhay#2264
Wukong · Top
3 / 9 / 5
27.6% KP
9,491
9.1% share
10,789g
173 CS · 5.4/m
Arima Kousei#1999
Lee Sin · Jungle
10 / 8 / 9
65.5% KP
23,451
22.5% share
15,048g
216 CS · 6.8/m
Tebox#00007
Ziggs · Mid
8 / 7 / 10
62.1% KP
32,336
31% share
14,420g
248 CS · 7.8/m
Creepano#gfghs
Jhin · ADC
8 / 5 / 11
65.5% KP
29,463
28.3% share
16,447g
298 CS · 9.3/m
Elmo#LOCKD
Rakan · Support
0 / 10 / 15
51.7% KP
9,543
9.2% share
8,051g
27 CS · 0.8/m
Red side
Victoryxicor#369
Varus · Top
13 / 6 / 12
64.1% KP
36,217
30.1% share
17,466g
284 CS · 8.9/m
Sheiden#1234
Graves · Jungle
17 / 4 / 9
66.7% KP
33,455
27.8% share
19,381g
262 CS · 8.2/m
Looki#KCBS
Malzahar · Mid
6 / 5 / 15
53.8% KP
23,837
19.8% share
14,745g
261 CS · 8.2/m
Pane e Pierogi#GNAM
Ezreal · ADC
2 / 5 / 8
25.6% KP
20,881
17.4% share
14,910g
282 CS · 8.8/m
LLJuicyFruit#EUW
Pyke · Support
1 / 9 / 12
33.3% KP
5,828
4.8% share
9,063g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
