Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 159 days ago
12 / 2 / 3
K / D / A
42.9%
Kill participation
756.5
Damage / min
13,907g
495.5 gold / min
36
15 placed · 6 cleared
247
8.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGingaHangane#EUW
Cassiopeia · Top
4 / 6 / 0
16% KP
11,915
14.9% share
11,947g
256 CS · 9.1/m
chains#mcjka
Lee Sin · Jungle
9 / 6 / 2
44% KP
20,039
25.1% share
12,532g
212 CS · 7.6/m
Weng#EEE
Qiyana · Mid
4 / 5 / 2
24% KP
15,530
19.5% share
10,374g
227 CS · 8.1/m
schlomby#yes
Senna · ADC
7 / 8 / 11
72% KP
26,957
33.8% share
13,018g
197 CS · 7/m
parde#parde
Thresh · Support
1 / 10 / 13
56% KP
5,377
6.7% share
7,831g
17 CS · 0.6/m
Red side
VictorySheiden#1234
Jayce · Top
12 / 2 / 3
42.9% KP
21,232
19.7% share
13,907g
247 CS · 8.8/m
TWTV vRecklessZ#EUW45
Kayn · Jungle
11 / 3 / 11
62.9% KP
27,484
25.6% share
15,421g
192 CS · 6.8/m
Jiren#00001
Yasuo · Mid
3 / 5 / 6
25.7% KP
11,405
10.6% share
12,032g
247 CS · 8.8/m
Fat Houdini#BOMBA
Seraphine · ADC
3 / 8 / 16
54.3% KP
24,403
22.7% share
12,134g
220 CS · 7.8/m
Brysh#mmb
Brand · Support
6 / 7 / 12
51.4% KP
22,981
21.4% share
9,450g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
