Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 159 days ago
19 / 3 / 9
K / D / A
63.6%
Kill participation
1,463.5
Damage / min
18,591g
697.6 gold / min
30
4 placed · 3 cleared
256
9.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskibidi edge#sigma
Jax · Top
7 / 3 / 6
29.5% KP
22,430
18.3% share
12,265g
168 CS · 6.3/m
Sheiden#1234
Graves · Jungle
19 / 3 / 9
63.6% KP
39,001
31.9% share
18,591g
256 CS · 9.6/m
Dear Bruce#EUW5
Aurelion Sol · Mid
4 / 2 / 13
38.6% KP
20,609
16.9% share
10,865g
198 CS · 7.4/m
Krosh#Wds
Smolder · ADC
11 / 6 / 10
47.7% KP
28,517
23.3% share
14,759g
218 CS · 8.2/m
Cosgaf#1111
Poppy · Support
3 / 7 / 16
43.2% KP
11,732
9.6% share
10,198g
26 CS · 1/m
Red side
Defeatbalkanzacc29#EUW
Urgot · Top
3 / 11 / 0
14.3% KP
15,796
16.3% share
10,076g
210 CS · 7.9/m
Qorath#40312
Rengar · Jungle
6 / 6 / 1
33.3% KP
13,719
14.1% share
13,095g
183 CS · 6.9/m
just a failure#8824
Orianna · Mid
0 / 6 / 7
33.3% KP
14,278
14.7% share
8,727g
198 CS · 7.4/m
TTV gunfireadc#313
Miss Fortune · ADC
8 / 13 / 7
71.4% KP
38,105
39.2% share
12,271g
172 CS · 6.5/m
Bisgaard#Mid
Nautilus · Support
4 / 8 / 12
76.2% KP
15,256
15.7% share
8,785g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
