Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 159 days ago
12 / 8 / 3
K / D / A
55.6%
Kill participation
1,149
Damage / min
18,684g
553.1 gold / min
47
10 placed · 7 cleared
279
8.3 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKETTAMA#QWE
Kennen · Top
5 / 9 / 5
37% KP
29,829
26.8% share
14,139g
266 CS · 7.9/m
Sheiden#1234
Graves · Jungle
12 / 8 / 3
55.6% KP
38,817
34.8% share
18,684g
279 CS · 8.3/m
Skywalker#xxxxx
Kassadin · Mid
2 / 6 / 2
14.8% KP
16,731
15% share
12,034g
212 CS · 6.3/m
Baby Scrat#Gland
Miss Fortune · ADC
7 / 10 / 7
51.9% KP
18,258
16.4% share
13,659g
230 CS · 6.8/m
Ryan80484#MMM
Janna · Support
1 / 8 / 16
63% KP
7,842
7% share
10,005g
39 CS · 1.2/m
Red side
VictorySukruu#sukru
Akali · Top
9 / 7 / 6
36.6% KP
26,605
17.6% share
14,090g
231 CS · 6.8/m
SQD IsolatedFear#SQD
Kha'Zix · Jungle
8 / 5 / 9
41.5% KP
25,135
16.6% share
16,459g
253 CS · 7.5/m
zwaker#T1WIN
Ahri · Mid
13 / 2 / 8
51.2% KP
42,652
28.2% share
17,853g
301 CS · 8.9/m
CENGIZHAN MUMIN#MKS
Lucian · ADC
9 / 5 / 13
53.7% KP
45,722
30.3% share
18,727g
278 CS · 8.2/m
Xeno#Beast
Nami · Support
2 / 8 / 24
63.4% KP
11,022
7.3% share
11,536g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
