Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 158 days ago
10 / 6 / 8
K / D / A
41.9%
Kill participation
456.3
Damage / min
16,331g
524.8 gold / min
46
8 placed · 7 cleared
287
9.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPercy Magic#1234
Jayce · Top
7 / 9 / 7
51.9% KP
32,530
33.4% share
14,306g
245 CS · 7.9/m
Closer#kral
Kindred · Jungle
5 / 8 / 5
37% KP
13,452
13.8% share
13,583g
208 CS · 6.7/m
twtv kaiitania#kait
Akali · Mid
5 / 11 / 5
37% KP
19,088
19.6% share
11,365g
179 CS · 5.8/m
WhOMp wHOmP#CHOMP
Seraphine · ADC
6 / 5 / 6
44.4% KP
20,604
21.1% share
13,434g
218 CS · 7/m
AllYouHadToDoWas#Stay
Brand · Support
4 / 10 / 8
44.4% KP
11,824
12.1% share
10,606g
47 CS · 1.5/m
Red side
VictoryJeyrus#Jey
Vayne · Top
9 / 7 / 6
34.9% KP
25,363
18.9% share
14,308g
258 CS · 8.3/m
Sheiden#1234
Graves · Jungle
10 / 6 / 8
41.9% KP
14,198
10.6% share
16,331g
287 CS · 9.2/m
Mazs#EUW
Ahri · Mid
17 / 3 / 15
74.4% KP
47,719
35.5% share
19,282g
287 CS · 9.2/m
Sintemon#Zimt
Senna · ADC
3 / 5 / 27
69.8% KP
18,114
13.5% share
16,685g
201 CS · 6.5/m
RRRRRXXXX7II#977
Syndra · Support
4 / 6 / 20
55.8% KP
29,109
21.6% share
11,130g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
