Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 158 days ago
10 / 8 / 5
K / D / A
57.7%
Kill participation
760.9
Damage / min
14,333g
540.9 gold / min
35
11 placed · 5 cleared
201
7.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Xin Zhao · Top
9 / 7 / 4
31% KP
20,496
19.8% share
13,954g
208 CS · 7.8/m
Prime Gentleman#0000
Nidalee · Jungle
5 / 5 / 10
35.7% KP
12,593
12.2% share
12,017g
207 CS · 7.8/m
SorenJ#69420
Ryze · Mid
13 / 5 / 9
52.4% KP
25,056
24.2% share
13,921g
178 CS · 6.7/m
qwerdf#2626
Ezreal · ADC
6 / 5 / 11
40.5% KP
16,136
15.6% share
12,494g
197 CS · 7.4/m
Yuros#00000
Zoe · Support
9 / 5 / 19
66.7% KP
29,207
28.2% share
11,637g
39 CS · 1.5/m
Red side
DefeatCorsairDamian#0216
Gangplank · Top
2 / 5 / 8
38.5% KP
13,864
15.9% share
10,270g
213 CS · 8/m
Sheiden#1234
Graves · Jungle
10 / 8 / 5
57.7% KP
20,164
23.1% share
14,333g
201 CS · 7.6/m
SuperSaiyan#nunu
Nunu & Willump · Mid
5 / 9 / 14
73.1% KP
18,866
21.6% share
9,128g
109 CS · 4.1/m
Thomas Jalbi#XD3
Yunara · ADC
5 / 9 / 6
42.3% KP
16,858
19.3% share
12,577g
196 CS · 7.4/m
milkcheesebread#EUW
Sylas · Support
4 / 12 / 11
57.7% KP
17,539
20.1% share
9,482g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
