Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 158 days ago
12 / 3 / 8
K / D / A
69%
Kill participation
847.9
Damage / min
16,763g
546.3 gold / min
65
6 placed · 10 cleared
285
9.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
1 / 4 / 4
27.8% KP
12,846
14.4% share
11,160g
246 CS · 8/m
Ryuzen#0002
Zed · Jungle
8 / 5 / 4
66.7% KP
29,179
32.7% share
15,749g
218 CS · 7.1/m
Perma#Black
Ekko · Mid
1 / 9 / 1
11.1% KP
13,888
15.6% share
10,521g
204 CS · 6.6/m
Enes Batur Ejder#EUW
Caitlyn · ADC
7 / 4 / 3
55.6% KP
21,191
23.8% share
14,971g
274 CS · 8.9/m
KimGeonBu#999
Karma · Support
1 / 7 / 12
72.2% KP
12,049
13.5% share
9,339g
40 CS · 1.3/m
Red side
VictoryPikii#Pato
Anivia · Top
2 / 4 / 8
34.5% KP
15,013
15.5% share
10,944g
228 CS · 7.4/m
Sheiden#1234
Graves · Jungle
12 / 3 / 8
69% KP
26,017
26.8% share
16,763g
285 CS · 9.3/m
zwaker#T1WIN
Lissandra · Mid
8 / 3 / 12
69% KP
27,626
28.4% share
14,055g
288 CS · 9.4/m
blackhunterXIII#EUW
Draven · ADC
6 / 4 / 6
41.4% KP
20,357
21% share
15,418g
259 CS · 8.4/m
Finn#0004
Alistar · Support
1 / 4 / 22
79.3% KP
8,154
8.4% share
8,356g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
