Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 157 days ago
10 / 7 / 14
K / D / A
70.6%
Kill participation
782.5
Damage / min
17,367g
541.6 gold / min
30
4 placed · 7 cleared
226
7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZireael#EUWW
Malphite · Top
6 / 6 / 10
53.3% KP
20,092
17.2% share
11,715g
164 CS · 5.1/m
jgkng153#9191
Graves · Jungle
5 / 5 / 12
56.7% KP
24,667
21.1% share
15,397g
296 CS · 9.2/m
MISA 113#Kurii
Akali · Mid
4 / 13 / 4
26.7% KP
24,635
21% share
10,110g
197 CS · 6.1/m
Kite Machine#2015
Kai'Sa · ADC
14 / 3 / 10
80% KP
39,311
33.6% share
20,686g
274 CS · 8.5/m
Corvo Attano#11111
Nautilus · Support
1 / 7 / 23
80% KP
8,430
7.2% share
10,850g
32 CS · 1/m
Red side
Victoryescape reality#Densi
Naafiri · Top
7 / 4 / 12
55.9% KP
25,632
19.3% share
13,329g
216 CS · 6.7/m
Sheiden#1234
Kha'Zix · Jungle
10 / 7 / 14
70.6% KP
25,092
18.9% share
17,367g
226 CS · 7/m
nakuhe790#EUW
Diana · Mid
2 / 9 / 16
52.9% KP
34,096
25.7% share
11,952g
206 CS · 6.4/m
Sintemon#Zimt
Smolder · ADC
13 / 6 / 5
52.9% KP
37,276
28.1% share
17,562g
244 CS · 7.6/m
Nano#AFW
Karma · Support
2 / 4 / 26
82.4% KP
10,537
7.9% share
9,747g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
