Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 157 days ago
19 / 3 / 6
K / D / A
61%
Kill participation
1,194.3
Damage / min
18,122g
656.6 gold / min
33
4 placed · 6 cleared
274
9.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFUN k3y#EUW
Sion · Top
6 / 5 / 1
43.8% KP
19,829
22% share
11,412g
226 CS · 8.2/m
MISA 113#Kurii
Nocturne · Jungle
3 / 11 / 6
56.3% KP
16,105
17.9% share
9,916g
152 CS · 5.5/m
Nano#AFW
Orianna · Mid
1 / 6 / 2
18.8% KP
13,854
15.4% share
10,913g
258 CS · 9.3/m
riku#slofi
Ezreal · ADC
4 / 13 / 3
43.8% KP
29,146
32.3% share
11,055g
192 CS · 7/m
DHH#69999
Senna · Support
2 / 6 / 9
68.8% KP
11,247
12.5% share
9,059g
44 CS · 1.6/m
Red side
VictorySintemon#Zimt
Vayne · Top
4 / 4 / 4
19.5% KP
18,282
13.9% share
10,348g
174 CS · 6.3/m
Sheiden#1234
Graves · Jungle
19 / 3 / 6
61% KP
32,963
25.1% share
18,122g
274 CS · 9.9/m
Noctis#Euww
Xerath · Mid
4 / 3 / 20
58.5% KP
35,179
26.7% share
12,516g
230 CS · 8.3/m
TwTv PurifiedUC#0101
Vladimir · ADC
10 / 1 / 13
56.1% KP
26,072
19.8% share
14,620g
228 CS · 8.3/m
Inverted Enoch#EUW
Neeko · Support
4 / 5 / 24
68.3% KP
19,075
14.5% share
10,220g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
