Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 157 days ago
19 / 7 / 22
K / D / A
57.7%
Kill participation
1,197.5
Damage / min
23,571g
558.3 gold / min
38
2 placed · 10 cleared
345
8.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKimGeonBu#999
Irelia · Top
21 / 15 / 11
60.4% KP
68,059
29% share
26,613g
331 CS · 7.8/m
escape reality#Densi
Jayce · Jungle
10 / 12 / 9
35.8% KP
49,453
21.1% share
20,528g
285 CS · 6.8/m
Harbo#000
LeBlanc · Mid
9 / 17 / 4
24.5% KP
32,921
14% share
14,228g
233 CS · 5.5/m
ZYB gen4#KR01
Ezreal · ADC
7 / 11 / 12
35.8% KP
47,263
20.1% share
17,570g
300 CS · 7.1/m
meistro#EUW
Zyra · Support
6 / 18 / 15
39.6% KP
37,076
15.8% share
13,670g
46 CS · 1.1/m
Red side
VictoryMID#MMMM
Sion · Top
12 / 6 / 28
56.3% KP
39,278
16.5% share
18,244g
229 CS · 5.4/m
Sheiden#1234
Naafiri · Jungle
19 / 7 / 22
57.7% KP
50,555
21.3% share
23,571g
345 CS · 8.2/m
TWTV AKANTRIS#bust
Karthus · Mid
24 / 14 / 14
53.5% KP
86,680
36.4% share
22,389g
270 CS · 6.4/m
FTH Kassime#ZIZON
Jhin · ADC
15 / 13 / 19
47.9% KP
38,245
16.1% share
20,704g
293 CS · 6.9/m
twtv pcelicalol#twtv
Neeko · Support
1 / 13 / 28
40.8% KP
23,050
9.7% share
12,488g
65 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
