Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 156 days ago
4 / 5 / 6
K / D / A
43.5%
Kill participation
462.3
Damage / min
12,541g
433.7 gold / min
11
9 placed · 2 cleared
234
8.1 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGonzo#2843
Quinn · Top
15 / 7 / 10
61% KP
48,532
36.2% share
16,625g
209 CS · 7.2/m
TTV HYBRADGE#ADL
Volibear · Jungle
3 / 4 / 11
34.1% KP
16,701
12.4% share
14,282g
229 CS · 7.9/m
Fogzy#0000
Aurora · Mid
9 / 5 / 7
39% KP
29,434
21.9% share
13,696g
189 CS · 6.5/m
Derinicokseviyom#Derin
Zeri · ADC
3 / 5 / 10
31.7% KP
19,659
14.7% share
14,922g
235 CS · 8.1/m
1pyke23#EUW
Pyke · Support
11 / 3 / 13
58.5% KP
19,843
14.8% share
13,695g
45 CS · 1.6/m
Red side
DefeatBjoernen#bjørn
Sion · Top
2 / 9 / 7
39.1% KP
14,876
17.8% share
10,387g
194 CS · 6.7/m
NattyNatt#2005
Rengar · Jungle
5 / 9 / 2
30.4% KP
15,292
18.3% share
12,679g
208 CS · 7.2/m
J1HUIV#000
Ryze · Mid
7 / 11 / 6
56.5% KP
26,765
32% share
13,085g
247 CS · 8.5/m
Sheiden#1234
Jhin · ADC
4 / 5 / 6
43.5% KP
13,367
16% share
12,541g
234 CS · 8.1/m
Thegcaza#EUW
Senna · Support
5 / 7 / 9
60.9% KP
13,425
16% share
10,888g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
