Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 156 days ago
17 / 2 / 7
K / D / A
52.2%
Kill participation
891.4
Damage / min
17,169g
672.9 gold / min
33
9 placed · 2 cleared
252
9.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySerenity#2551
Malphite · Top
1 / 4 / 15
34.8% KP
18,835
17.8% share
9,434g
183 CS · 7.2/m
Sheiden#1234
Graves · Jungle
17 / 2 / 7
52.2% KP
22,745
21.5% share
17,169g
252 CS · 9.9/m
J1HUIV#000
LeBlanc · Mid
16 / 1 / 8
52.2% KP
31,315
29.6% share
15,948g
264 CS · 10.3/m
SLENDOOOO#DAC
Draven · ADC
11 / 11 / 13
52.2% KP
25,923
24.5% share
14,547g
153 CS · 6/m
noobsuppp#noob
Thresh · Support
1 / 5 / 27
60.9% KP
7,011
6.6% share
8,785g
31 CS · 1.2/m
Red side
Defeatbro#han
Yone · Top
3 / 8 / 3
26.1% KP
10,305
14.5% share
10,827g
228 CS · 8.9/m
NattyNatt#2005
Diana · Jungle
4 / 6 / 6
43.5% KP
15,724
22.1% share
11,419g
201 CS · 7.9/m
Youtube CruncyWM#WHITE
Ahri · Mid
3 / 12 / 4
30.4% KP
13,735
19.3% share
7,514g
129 CS · 5.1/m
ZYB gen4#KR01
Yasuo · ADC
7 / 8 / 10
73.9% KP
13,064
18.3% share
13,136g
216 CS · 8.5/m
Qnoxs#17165
Senna · Support
6 / 13 / 14
87% KP
18,458
25.9% share
9,810g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
