Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 156 days ago
4 / 3 / 2
K / D / A
54.5%
Kill participation
345.6
Damage / min
6,817g
443.1 gold / min
15
6 placed · 1 cleared
93
6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySadays#y7z
Yone · Top
7 / 0 / 0
41.2% KP
11,330
29.1% share
9,274g
150 CS · 9.8/m
Nuno Mendes#2171
Ivern · Jungle
1 / 2 / 9
58.8% KP
3,109
8% share
6,282g
90 CS · 5.9/m
ttv ronaldoo#1234
Cassiopeia · Mid
4 / 2 / 1
29.4% KP
9,428
24.2% share
6,559g
139 CS · 9/m
ZYB gen4#KR01
Yasuo · ADC
3 / 3 / 2
29.4% KP
4,877
12.5% share
7,210g
151 CS · 9.8/m
Qnoxs#17165
Senna · Support
2 / 4 / 4
35.3% KP
10,135
26.1% share
5,480g
7 CS · 0.5/m
Red side
DefeatGoku#Q120
Malphite · Top
0 / 3 / 3
27.3% KP
3,323
11.6% share
4,617g
102 CS · 6.6/m
Sheiden#1234
Jayce · Jungle
4 / 3 / 2
54.5% KP
5,317
18.6% share
6,817g
93 CS · 6/m
Youtube CruncyWM#WHITE
Sylas · Mid
3 / 4 / 3
54.5% KP
7,284
25.5% share
4,795g
62 CS · 4/m
забытый всеми#1710
Smolder · ADC
3 / 4 / 5
72.7% KP
8,192
28.7% share
5,758g
100 CS · 6.5/m
patata tzatziki#guros
Karma · Support
1 / 3 / 6
63.6% KP
4,444
15.6% share
4,172g
11 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
