Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 156 days ago
4 / 4 / 3
K / D / A
36.8%
Kill participation
511.4
Damage / min
7,790g
371.8 gold / min
22
7 placed · 0 cleared
155
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYoutube CruncyWM#WHITE
Xin Zhao · Top
5 / 0 / 4
32.1% KP
20,746
27.8% share
12,162g
204 CS · 9.7/m
Goku#Q120
Nocturne · Jungle
13 / 5 / 4
60.7% KP
19,909
26.7% share
11,608g
125 CS · 6/m
Dyenn#2444
Orianna · Mid
4 / 3 / 8
42.9% KP
12,410
16.7% share
9,519g
195 CS · 9.3/m
ReZero#Ram
Smolder · ADC
3 / 8 / 5
28.6% KP
9,372
12.6% share
8,234g
128 CS · 6.1/m
Qnoxs#17165
Senna · Support
3 / 4 / 13
57.1% KP
12,060
16.2% share
8,203g
33 CS · 1.6/m
Red side
DefeatIvama#PAPI
Ambessa · Top
2 / 7 / 1
15.8% KP
21,390
28.9% share
6,029g
131 CS · 6.3/m
Sheiden#1234
Naafiri · Jungle
4 / 4 / 3
36.8% KP
10,714
14.5% share
7,790g
155 CS · 7.4/m
twtv laabuk#0124
Viktor · Mid
3 / 7 / 4
36.8% KP
16,419
22.2% share
7,682g
149 CS · 7.1/m
Ilinalping#1245
Twitch · ADC
9 / 6 / 3
63.2% KP
18,565
25.1% share
10,159g
154 CS · 7.4/m
noobsuppp#noob
Lulu · Support
1 / 4 / 12
68.4% KP
6,877
9.3% share
5,811g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
