Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 156 days ago
3 / 4 / 8
K / D / A
68.8%
Kill participation
679.4
Damage / min
12,377g
459 gold / min
27
10 placed · 2 cleared
208
7.7 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNox#Smile
Gwen · Top
5 / 8 / 6
34.4% KP
24,309
23.9% share
12,152g
202 CS · 7.5/m
Youtube CruncyWM#WHITE
Naafiri · Jungle
9 / 2 / 6
46.9% KP
16,129
15.9% share
12,393g
231 CS · 8.6/m
Gonzo#2843
Quinn · Mid
11 / 4 / 8
59.4% KP
32,780
32.3% share
13,660g
234 CS · 8.7/m
FL0OM #EUW
Brand · ADC
5 / 2 / 11
50% KP
21,968
21.6% share
12,518g
226 CS · 8.4/m
ShadowZerô#2805
Soraka · Support
2 / 1 / 18
62.5% KP
6,431
6.3% share
8,907g
26 CS · 1/m
Red side
DefeatG2 Commendatore#DIO
Ornn · Top
5 / 5 / 3
50% KP
18,193
22.1% share
9,581g
185 CS · 6.9/m
Sheiden#1234
Jayce · Jungle
3 / 4 / 8
68.8% KP
18,320
22.2% share
12,377g
208 CS · 7.7/m
Valiant#vvv
Aurora · Mid
5 / 5 / 1
37.5% KP
25,915
31.4% share
10,772g
245 CS · 9.1/m
KiRKADELL#EPSTN
Varus · ADC
2 / 10 / 0
12.5% KP
9,749
11.8% share
9,568g
173 CS · 6.4/m
Qnoxs#17165
Senna · Support
1 / 8 / 6
43.8% KP
10,271
12.5% share
8,223g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
