Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 156 days ago
6 / 5 / 9
K / D / A
57.7%
Kill participation
747.7
Damage / min
12,630g
449.5 gold / min
18
10 placed · 3 cleared
202
7.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGonzo#2843
Quinn · Top
11 / 7 / 5
34.8% KP
29,590
24.9% share
13,732g
201 CS · 7.2/m
bluerzor#grind
Volibear · Jungle
5 / 3 / 12
37% KP
12,923
10.9% share
12,411g
186 CS · 6.6/m
Minetic#000
Akali · Mid
11 / 7 / 7
39.1% KP
35,281
29.7% share
14,445g
217 CS · 7.7/m
destiny awaits#000
Kalista · ADC
16 / 4 / 10
56.5% KP
32,258
27.1% share
18,459g
261 CS · 9.3/m
DemonXUPO#evil
Nautilus · Support
3 / 5 / 24
58.7% KP
8,787
7.4% share
9,566g
31 CS · 1.1/m
Red side
DefeatEmilia#9RSE
Zed · Top
2 / 9 / 6
30.8% KP
18,293
16.4% share
11,155g
185 CS · 6.6/m
PΛRΛBΞLLUM#LENS
Lillia · Jungle
7 / 5 / 8
57.7% KP
26,192
23.5% share
12,897g
219 CS · 7.8/m
CrimzOnSlayer#A1W
Twisted Fate · Mid
8 / 12 / 6
53.8% KP
20,980
18.8% share
12,474g
175 CS · 6.2/m
Sheiden#1234
Jhin · ADC
6 / 5 / 9
57.7% KP
21,011
18.9% share
12,630g
202 CS · 7.2/m
CommitJungle#7767
Karthus · Support
3 / 15 / 9
46.2% KP
24,829
22.3% share
8,651g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
