Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 156 days ago
12 / 3 / 8
K / D / A
64.5%
Kill participation
917.5
Damage / min
16,275g
643.3 gold / min
43
6 placed · 5 cleared
237
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAllYouHadToDoWas#Stay
Karthus · Top
0 / 10 / 3
18.8% KP
22,490
29.3% share
7,669g
182 CS · 7.2/m
douyin丶小超梦#777
Talon · Jungle
6 / 6 / 7
81.3% KP
17,028
22.2% share
12,661g
184 CS · 7.3/m
Yuros#00000
Jayce · Mid
1 / 5 / 5
37.5% KP
11,731
15.3% share
9,158g
210 CS · 8.3/m
Fana#10e
Lux · ADC
2 / 7 / 4
37.5% KP
13,429
17.5% share
9,673g
208 CS · 8.2/m
akerad#EUW
Bard · Support
7 / 3 / 5
75% KP
12,133
15.8% share
8,772g
20 CS · 0.8/m
Red side
Victorystar zall#twtv
Veigar · Top
7 / 3 / 7
45.2% KP
21,543
23.8% share
11,740g
220 CS · 8.7/m
Sheiden#1234
Draven · Jungle
12 / 3 / 8
64.5% KP
23,213
25.7% share
16,275g
237 CS · 9.4/m
Splash#0 1
LeBlanc · Mid
5 / 3 / 4
29% KP
18,877
20.9% share
11,046g
227 CS · 9/m
The Sweet Kiss#1214
Sivir · ADC
7 / 3 / 8
48.4% KP
22,037
24.4% share
14,207g
253 CS · 10/m
Goatimus#MAXIM
Braum · Support
0 / 4 / 16
51.6% KP
4,824
5.3% share
7,225g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
