Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 156 days ago
28 / 4 / 6
K / D / A
77.3%
Kill participation
1,365.6
Damage / min
22,636g
801.7 gold / min
34
7 placed · 4 cleared
253
9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeigar v2#0000
Varus · Top
0 / 5 / 5
16.1% KP
17,071
17.1% share
11,347g
268 CS · 9.5/m
escape reality#Densi
Jayce · Jungle
18 / 8 / 9
87.1% KP
38,721
38.7% share
17,786g
172 CS · 6.1/m
bro#han
Yasuo · Mid
3 / 7 / 5
25.8% KP
9,202
9.2% share
8,811g
173 CS · 6.1/m
A Kookie#0000
Aphelios · ADC
1 / 11 / 9
32.3% KP
13,228
13.2% share
11,559g
197 CS · 7/m
wd40#400ml
Pantheon · Support
9 / 13 / 8
54.8% KP
21,864
21.8% share
11,345g
47 CS · 1.7/m
Red side
VictoryGÓWNO NA TOPIE#EUW
Gangplank · Top
0 / 6 / 13
29.5% KP
13,643
12.1% share
10,399g
188 CS · 6.7/m
Sheiden#1234
Graves · Jungle
28 / 4 / 6
77.3% KP
38,555
34.1% share
22,636g
253 CS · 9/m
Warner#9928
Vex · Mid
11 / 4 / 10
47.7% KP
28,718
25.4% share
12,882g
223 CS · 7.9/m
Jeyrus#Jey
Ashe · ADC
5 / 6 / 19
54.5% KP
22,448
19.9% share
13,730g
212 CS · 7.5/m
MID#MMMM
Alistar · Support
0 / 11 / 24
54.5% KP
9,618
8.5% share
8,869g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
