Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 156 days ago
10 / 5 / 4
K / D / A
73.7%
Kill participation
908.6
Damage / min
11,746g
529.5 gold / min
19
4 placed · 2 cleared
159
7.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScimitar#shen
Shen · Top
7 / 2 / 8
48.4% KP
23,626
26.5% share
10,555g
200 CS · 9/m
reksai kitten#enjoy
Rek'Sai · Jungle
10 / 2 / 8
58.1% KP
18,307
20.6% share
10,951g
134 CS · 6/m
Shui Ta#TXY1
Anivia · Mid
4 / 4 / 10
45.2% KP
24,402
27.4% share
9,417g
173 CS · 7.8/m
star zall#twtv
Veigar · ADC
8 / 7 / 11
61.3% KP
15,990
18% share
11,276g
166 CS · 7.5/m
destiny awaits#000
Zilean · Support
2 / 4 / 20
71% KP
6,693
7.5% share
7,735g
24 CS · 1.1/m
Red side
Defeatdouyin丶小超梦#777
Renekton · Top
0 / 8 / 4
21.1% KP
10,219
14.6% share
7,140g
135 CS · 6.1/m
Sheiden#1234
Sylas · Jungle
10 / 5 / 4
73.7% KP
20,156
28.9% share
11,746g
159 CS · 7.2/m
Pareto Principle#ITA
Riven · Mid
3 / 4 / 3
31.6% KP
10,909
15.6% share
9,599g
168 CS · 7.6/m
Derinicokseviyom#Derin
Zeri · ADC
4 / 8 / 4
42.1% KP
21,845
31.3% share
10,199g
175 CS · 7.9/m
TTV gunfireadc#313
Lulu · Support
2 / 6 / 7
47.4% KP
6,656
9.5% share
6,560g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
