Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 155 days ago
14 / 5 / 6
K / D / A
83.3%
Kill participation
1,474.6
Damage / min
23,147g
627.6 gold / min
15
10 placed · 1 cleared
371
10.1 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCloser#kral
K'Sante · Top
5 / 3 / 9
38.9% KP
16,822
10.1% share
14,873g
242 CS · 6.6/m
Ultear#生病00
Graves · Jungle
7 / 3 / 11
50% KP
35,670
21.3% share
17,652g
296 CS · 8/m
Percy Magic#1234
LeBlanc · Mid
16 / 6 / 4
55.6% KP
51,823
31% share
18,832g
308 CS · 8.4/m
reset4Kat#Kat
Ezreal · ADC
7 / 8 / 12
52.8% KP
54,316
32.5% share
17,975g
286 CS · 7.8/m
TRILATRILATRILA#TRILA
Karma · Support
1 / 4 / 24
69.4% KP
8,506
5.1% share
11,185g
37 CS · 1/m
Red side
Defeatsnogi315#0000
Aurora · Top
1 / 5 / 4
20.8% KP
30,283
20.1% share
14,623g
316 CS · 8.6/m
NONAME#gromp
Kindred · Jungle
4 / 7 / 15
79.2% KP
31,088
20.7% share
17,320g
306 CS · 8.3/m
Gonzo#2843
Xin Zhao · Mid
3 / 15 / 7
41.7% KP
21,190
14.1% share
11,348g
172 CS · 4.7/m
Sheiden#1234
Smolder · ADC
14 / 5 / 6
83.3% KP
54,389
36.2% share
23,147g
371 CS · 10.1/m
VAMOS ESSE#SUP
Bard · Support
2 / 4 / 17
79.2% KP
13,369
8.9% share
11,176g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
