Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 155 days ago
17 / 3 / 5
K / D / A
53.7%
Kill participation
953.3
Damage / min
22,657g
630.8 gold / min
46
9 placed · 4 cleared
334
9.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPareto Principle#ITA
Riven · Top
8 / 10 / 6
34.1% KP
22,252
18.2% share
16,016g
232 CS · 6.5/m
Sheiden#1234
Graves · Jungle
17 / 3 / 5
53.7% KP
34,240
28% share
22,657g
334 CS · 9.3/m
Dreemy#T1me
Zilean · Mid
2 / 4 / 16
43.9% KP
17,042
13.9% share
10,840g
141 CS · 3.9/m
qwewqrsad2w#EUW11
Jhin · ADC
13 / 4 / 11
58.5% KP
32,839
26.8% share
17,122g
254 CS · 7.1/m
lovely ad#911
Bard · Support
1 / 5 / 24
61% KP
16,035
13.1% share
11,464g
36 CS · 1/m
Red side
DefeatCloser#kral
Vayne · Top
6 / 7 / 8
53.8% KP
33,157
21.5% share
15,963g
292 CS · 8.1/m
jgkng153#9191
Jayce · Jungle
5 / 4 / 11
61.5% KP
33,832
21.9% share
16,883g
327 CS · 9.1/m
stayawayz#NA1
Hwei · Mid
5 / 8 / 9
53.8% KP
31,782
20.6% share
13,785g
279 CS · 7.8/m
promaja#ipcee
Mel · ADC
6 / 12 / 6
46.2% KP
26,835
17.4% share
15,505g
237 CS · 6.6/m
Felgos#2594
Vel'Koz · Support
4 / 10 / 9
50% KP
28,908
18.7% share
10,741g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
