Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 155 days ago
13 / 2 / 8
K / D / A
70%
Kill participation
737.7
Damage / min
17,157g
597.1 gold / min
43
5 placed · 8 cleared
260
9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnva#000
Rumble · Top
1 / 4 / 2
23.1% KP
19,478
25.8% share
9,620g
211 CS · 7.3/m
ZYB CANYON#KR01
Jayce · Jungle
7 / 5 / 2
69.2% KP
25,046
33.2% share
13,670g
203 CS · 7.1/m
Pareto Principle#ITA
Riven · Mid
2 / 8 / 5
53.8% KP
14,605
19.4% share
12,870g
256 CS · 8.9/m
destiny awaits#000
Tristana · ADC
1 / 4 / 2
23.1% KP
8,049
10.7% share
10,766g
209 CS · 7.3/m
reksai kitten#enjoy
Rek'Sai · Support
2 / 9 / 4
46.2% KP
8,224
10.9% share
7,749g
32 CS · 1.1/m
Red side
VictoryAlbe#255
Olaf · Top
5 / 1 / 7
40% KP
18,987
22.4% share
12,386g
219 CS · 7.6/m
Sheiden#1234
Graves · Jungle
13 / 2 / 8
70% KP
21,196
25% share
17,157g
260 CS · 9/m
Katashi#Mid
Ekko · Mid
9 / 6 / 6
50% KP
25,805
30.4% share
12,742g
221 CS · 7.7/m
Creepano#gfghs
Ashe · ADC
3 / 2 / 10
43.3% KP
16,152
19% share
13,691g
274 CS · 9.5/m
Ahmed Sambadov#abyss
Milio · Support
0 / 2 / 15
50% KP
2,782
3.3% share
8,531g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
