Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 155 days ago
16 / 4 / 13
K / D / A
78.4%
Kill participation
1,137.7
Damage / min
20,878g
555.8 gold / min
40
7 placed · 5 cleared
292
7.8 CS / min
Objective control
4
Dragons
3
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAUXXENCE#RK1XD
Sion · Top
2 / 3 / 10
32.4% KP
24,433
15.8% share
11,803g
203 CS · 5.4/m
Sheiden#1234
Sylas · Jungle
16 / 4 / 13
78.4% KP
42,738
27.6% share
20,878g
292 CS · 7.8/m
Pareto Principle#ITA
Riven · Mid
8 / 3 / 8
43.2% KP
35,545
22.9% share
17,628g
257 CS · 6.8/m
I create it anew#DSTRY
Yunara · ADC
5 / 5 / 17
59.5% KP
33,882
21.9% share
19,221g
294 CS · 7.8/m
Oreopferd#EUW
Nami · Support
6 / 7 / 23
78.4% KP
18,392
11.9% share
12,801g
30 CS · 0.8/m
Red side
Defeatschlomby#yes
Vayne · Top
5 / 7 / 4
40.9% KP
53,168
32.5% share
17,691g
316 CS · 8.4/m
zudo#guri
Hecarim · Jungle
8 / 11 / 6
63.6% KP
24,006
14.7% share
15,594g
253 CS · 6.7/m
мечта#xx1
Vladimir · Mid
5 / 3 / 5
45.5% KP
43,087
26.4% share
16,379g
389 CS · 10.4/m
destiny awaits#000
Kalista · ADC
4 / 10 / 13
77.3% KP
34,726
21.2% share
16,891g
312 CS · 8.3/m
KnurbleWobblebob#EUW
Soraka · Support
0 / 6 / 14
63.6% KP
8,502
5.2% share
9,478g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
