Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 155 days ago
22 / 4 / 4
K / D / A
61.9%
Kill participation
1,469.8
Damage / min
20,252g
648.8 gold / min
34
5 placed · 6 cleared
273
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrenth#EUW
Gwen · Top
6 / 4 / 4
31.3% KP
41,334
29% share
15,198g
294 CS · 9.4/m
Spear Shot#1111
Pantheon · Jungle
9 / 11 / 7
50% KP
29,653
20.8% share
13,142g
179 CS · 5.7/m
Pareto Principle#ITA
Renekton · Mid
1 / 11 / 9
31.3% KP
13,025
9.1% share
10,682g
209 CS · 6.7/m
Shaggy#0204
Ashe · ADC
11 / 8 / 10
65.6% KP
43,131
30.2% share
19,038g
257 CS · 8.2/m
Carry#99975
Seraphine · Support
5 / 8 / 19
75% KP
15,491
10.9% share
11,590g
51 CS · 1.6/m
Red side
VictoryChibre2Demacia#GAREN
Sion · Top
2 / 8 / 6
19% KP
24,664
16.7% share
12,203g
271 CS · 8.7/m
Sheiden#1234
Graves · Jungle
22 / 4 / 4
61.9% KP
45,882
31% share
20,252g
273 CS · 8.7/m
LéoKujo#PROF
Taliyah · Mid
4 / 10 / 16
47.6% KP
32,842
22.2% share
13,794g
253 CS · 8.1/m
KiRKADELL#EPSTN
Varus · ADC
9 / 8 / 8
40.5% KP
28,432
19.2% share
17,175g
260 CS · 8.3/m
seabreeze summer#salt
Karma · Support
5 / 2 / 22
64.3% KP
16,250
11% share
11,794g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
