Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 155 days ago
7 / 7 / 8
K / D / A
48.4%
Kill participation
900.3
Damage / min
12,469g
477.7 gold / min
28
9 placed · 2 cleared
161
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHjerte Af Granit#noob
Gangplank · Top
5 / 11 / 8
31.7% KP
18,634
16.2% share
11,715g
169 CS · 6.5/m
milkcheesebread#EUW
Qiyana · Jungle
12 / 6 / 10
53.7% KP
26,351
23% share
15,980g
192 CS · 7.4/m
fubgun#exile
Mel · Mid
9 / 4 / 7
39% KP
33,572
29.3% share
12,287g
215 CS · 8.2/m
schlomby#yes
Ezreal · ADC
12 / 7 / 11
56.1% KP
26,401
23% share
17,489g
236 CS · 9/m
akerad#EUW
Bard · Support
3 / 3 / 18
51.2% KP
9,732
8.5% share
9,127g
37 CS · 1.4/m
Red side
Defeatrawr kitten meow#uwu
Zoe · Top
6 / 8 / 4
32.3% KP
22,049
25.3% share
11,328g
203 CS · 7.8/m
Sheiden#1234
Graves · Jungle
7 / 7 / 8
48.4% KP
23,497
26.9% share
12,469g
161 CS · 6.2/m
dl femboy#2006
Ekko · Mid
6 / 6 / 3
29% KP
12,685
14.5% share
9,728g
168 CS · 6.4/m
Enes Batur Ejder#EUW
Caitlyn · ADC
6 / 10 / 9
48.4% KP
17,531
20.1% share
11,467g
187 CS · 7.2/m
Tokyo Blade#EUWS
Pantheon · Support
6 / 10 / 4
32.3% KP
11,476
13.2% share
9,647g
51 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
