Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 153 days ago
15 / 8 / 9
K / D / A
53.3%
Kill participation
1,269.7
Damage / min
17,441g
618.1 gold / min
46
8 placed · 6 cleared
246
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
4 / 10 / 5
39.1% KP
21,561
17.9% share
9,905g
166 CS · 5.9/m
XLR8#flow
Hecarim · Jungle
5 / 10 / 10
65.2% KP
29,285
24.3% share
11,749g
167 CS · 5.9/m
aawuulnyi#EUW
Syndra · Mid
7 / 8 / 4
47.8% KP
27,952
23.2% share
11,180g
188 CS · 6.7/m
Creepano#gfghs
Caitlyn · ADC
3 / 7 / 5
34.8% KP
22,381
18.6% share
12,014g
216 CS · 7.7/m
NattyNatt#2005
Bard · Support
4 / 10 / 7
47.8% KP
19,425
16.1% share
9,097g
46 CS · 1.6/m
Red side
VictoryПора идти#смерт
Darius · Top
10 / 4 / 6
35.6% KP
34,595
24.6% share
15,734g
248 CS · 8.8/m
Sheiden#1234
Graves · Jungle
15 / 8 / 9
53.3% KP
35,827
25.5% share
17,441g
246 CS · 8.7/m
KAATAKURI#BBB
Vladimir · Mid
10 / 4 / 9
42.2% KP
33,586
23.9% share
12,934g
185 CS · 6.6/m
Inmaculado#Guess
Yasuo · ADC
7 / 5 / 11
40% KP
21,468
15.3% share
14,458g
236 CS · 8.4/m
PΛRΛBΞLLUM#LENS
Zac · Support
3 / 2 / 17
44.4% KP
14,894
10.6% share
9,772g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
