Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 153 days ago
3 / 4 / 1
K / D / A
30.8%
Kill participation
371.9
Damage / min
9,287g
393 gold / min
26
10 placed · 1 cleared
195
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSheiden#1234
Varus · Top
3 / 4 / 1
30.8% KP
8,789
15.6% share
9,287g
195 CS · 8.3/m
Derinicokseviyom#Derin
Viego · Jungle
4 / 9 / 3
53.8% KP
15,104
26.9% share
8,826g
109 CS · 4.6/m
crimson death#ichor
Seraphine · Mid
3 / 9 / 1
30.8% KP
12,857
22.9% share
7,394g
150 CS · 6.3/m
kebin kraj#opran
Jinx · ADC
2 / 7 / 5
53.8% KP
12,973
23.1% share
9,967g
216 CS · 9.1/m
Raysør#Build
Karma · Support
1 / 7 / 5
46.2% KP
6,490
11.5% share
6,417g
20 CS · 0.8/m
Red side
VictoryFactor Eight#EUW
Yasuo · Top
5 / 2 / 1
16.7% KP
10,422
12.4% share
10,815g
181 CS · 7.7/m
XLR8#flow
Hecarim · Jungle
10 / 2 / 9
52.8% KP
16,221
19.3% share
13,810g
227 CS · 9.6/m
fubgun#exile
Ryze · Mid
13 / 5 / 7
55.6% KP
30,626
36.4% share
13,671g
238 CS · 10.1/m
yoydshxty#EUWE
Zeri · ADC
5 / 3 / 7
33.3% KP
18,170
21.6% share
13,011g
237 CS · 10/m
EINS seaz#0000
Lulu · Support
3 / 1 / 15
50% KP
8,795
10.4% share
8,486g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
