Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 153 days ago
14 / 4 / 14
K / D / A
58.3%
Kill participation
1,091.7
Damage / min
23,988g
608.1 gold / min
59
7 placed · 11 cleared
394
10 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
3
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeroSan#Beast
Annie · Top
13 / 6 / 12
56.8% KP
52,224
31.6% share
19,278g
291 CS · 7.4/m
Кома#013
Shaco · Jungle
8 / 9 / 15
52.3% KP
36,227
21.9% share
17,214g
239 CS · 6.1/m
twtv kaiitania#kait
Qiyana · Mid
14 / 14 / 7
47.7% KP
40,426
24.4% share
19,181g
268 CS · 6.8/m
Always Blame#JGGAP
Caitlyn · ADC
5 / 11 / 7
27.3% KP
21,320
12.9% share
18,082g
341 CS · 8.6/m
SingularityDOSS#FKEU
Elise · Support
4 / 8 / 11
34.1% KP
15,202
9.2% share
12,200g
46 CS · 1.2/m
Red side
VictoryPeaceRuler#Devil
Naafiri · Top
12 / 9 / 5
35.4% KP
34,674
21.3% share
17,954g
289 CS · 7.3/m
Sheiden#1234
Graves · Jungle
14 / 4 / 14
58.3% KP
43,069
26.5% share
23,988g
394 CS · 10/m
Farewell#AURA十
Diana · Mid
12 / 15 / 8
41.7% KP
43,199
26.5% share
18,927g
251 CS · 6.4/m
ishand#60fem
Brand · ADC
10 / 8 / 3
27.1% KP
31,939
19.6% share
17,680g
285 CS · 7.2/m
YorozuyaShrimpy#EUW
Nami · Support
0 / 8 / 28
58.3% KP
9,911
6.1% share
11,919g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
