Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 152 days ago
10 / 2 / 10
K / D / A
64.5%
Kill participation
798.3
Damage / min
12,953g
479.7 gold / min
33
7 placed · 6 cleared
185
6.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Zaahen · Top
5 / 1 / 3
25.8% KP
21,123
20.3% share
13,051g
257 CS · 9.5/m
Sheiden#1234
Ekko · Jungle
10 / 2 / 10
64.5% KP
21,555
20.7% share
12,953g
185 CS · 6.9/m
Zanzarah#1996
Ornn · Mid
1 / 2 / 10
35.5% KP
15,321
14.7% share
9,355g
197 CS · 7.3/m
OG Marlos#EUW
Twitch · ADC
15 / 5 / 4
61.3% KP
28,840
27.7% share
15,453g
181 CS · 6.7/m
D0kai#41119
Senna · Support
0 / 3 / 27
87.1% KP
17,251
16.6% share
9,826g
40 CS · 1.5/m
Red side
DefeatTWTV KAAGAROO#EUW11
Olaf · Top
2 / 5 / 1
23.1% KP
21,447
21.6% share
9,366g
208 CS · 7.7/m
Agurin#DND
Elise · Jungle
3 / 6 / 3
46.2% KP
16,790
16.9% share
11,924g
218 CS · 8.1/m
moxokx#EUW
Ryze · Mid
0 / 5 / 4
30.8% KP
21,470
21.6% share
8,712g
222 CS · 8.2/m
Soldier#0710
Yunara · ADC
8 / 8 / 3
84.6% KP
31,935
32.1% share
15,161g
235 CS · 8.7/m
darkchri99#EUW
Lulu · Support
0 / 7 / 9
69.2% KP
7,865
7.9% share
6,756g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
