Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 151 days ago
8 / 5 / 12
K / D / A
46.5%
Kill participation
963.4
Damage / min
12,906g
529.7 gold / min
32
6 placed · 2 cleared
191
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMayheim#EUW
Nasus · Top
5 / 3 / 8
30.2% KP
16,460
14.8% share
10,749g
196 CS · 8/m
Sheiden#1234
Naafiri · Jungle
8 / 5 / 12
46.5% KP
23,474
21% share
12,906g
191 CS · 7.8/m
iwanan#7596
Sylas · Mid
16 / 5 / 15
72.1% KP
34,855
31.2% share
12,169g
143 CS · 5.9/m
wasnop#2004
Smolder · ADC
7 / 5 / 14
48.8% KP
23,255
20.8% share
12,662g
205 CS · 8.4/m
3333#aaa
Elise · Support
7 / 8 / 12
44.2% KP
13,514
12.1% share
9,245g
32 CS · 1.3/m
Red side
DefeatTwTv Rasadurai#TTV
Renekton · Top
1 / 7 / 2
11.5% KP
14,486
16.7% share
6,326g
109 CS · 4.5/m
w life#life
Xin Zhao · Jungle
3 / 11 / 8
42.3% KP
15,932
18.4% share
9,324g
135 CS · 5.5/m
Chicken Invader#77777
Lissandra · Mid
9 / 10 / 5
53.8% KP
23,662
27.4% share
12,757g
198 CS · 8.1/m
Inmaculado#Guess
Kalista · ADC
11 / 7 / 4
57.7% KP
22,152
25.6% share
14,464g
197 CS · 8.1/m
TTV gunfireadc#313
Sona · Support
2 / 8 / 13
57.7% KP
10,264
11.9% share
7,826g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
