Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 151 days ago
9 / 1 / 3
K / D / A
52.2%
Kill participation
734.5
Damage / min
11,625g
637 gold / min
19
4 placed · 3 cleared
165
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno way#333
Irelia · Top
3 / 9 / 2
38.5% KP
10,525
22.6% share
6,267g
123 CS · 6.7/m
Goku#Q120
Wukong · Jungle
5 / 4 / 1
46.2% KP
9,960
21.4% share
7,216g
118 CS · 6.5/m
BUILT#2603
Annie · Mid
2 / 4 / 4
46.2% KP
8,446
18.2% share
6,142g
121 CS · 6.6/m
Mαster Oogwαy#EUW
Yunara · ADC
1 / 3 / 2
23.1% KP
7,202
15.5% share
8,109g
177 CS · 9.7/m
smokedope2016#DiRDY
Senna · Support
2 / 3 / 5
53.8% KP
10,371
22.3% share
5,691g
21 CS · 1.2/m
Red side
Victoryдрали#드랄리
K'Sante · Top
6 / 2 / 2
34.8% KP
13,379
25.1% share
9,261g
165 CS · 9/m
Sheiden#1234
Kha'Zix · Jungle
9 / 1 / 3
52.2% KP
13,405
25.2% share
11,625g
165 CS · 9/m
Smietanek#2137
Ekko · Mid
4 / 5 / 3
30.4% KP
10,411
19.6% share
7,459g
116 CS · 6.4/m
WhOMp wHOmP#CHOMP
Caitlyn · ADC
3 / 2 / 1
17.4% KP
10,518
19.8% share
8,613g
188 CS · 10.3/m
Pepíček67#6 7
Lulu · Support
1 / 3 / 9
43.5% KP
5,500
10.3% share
6,294g
23 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
