Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 151 days ago
7 / 6 / 4
K / D / A
36.7%
Kill participation
868.4
Damage / min
11,239g
395.5 gold / min
28
14 placed · 1 cleared
181
6.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNattyNatt#2005
Sion · Top
2 / 6 / 11
37.1% KP
17,761
13.7% share
10,671g
219 CS · 7.7/m
TTV HYBRADGE#ADL
Volibear · Jungle
13 / 3 / 6
54.3% KP
29,401
22.7% share
16,937g
252 CS · 8.9/m
qwefqwefqwfe#qwefq
Zed · Mid
10 / 6 / 4
40% KP
35,639
27.5% share
13,725g
209 CS · 7.4/m
e46 330ci#2006
Ezreal · ADC
9 / 8 / 6
42.9% KP
31,704
24.4% share
14,436g
209 CS · 7.4/m
milkcheesebread#EUW
Sona · Support
1 / 7 / 24
71.4% KP
15,247
11.8% share
10,821g
44 CS · 1.5/m
Red side
DefeatSheiden#1234
Vayne · Top
7 / 6 / 4
36.7% KP
24,676
23.1% share
11,239g
181 CS · 6.4/m
Skeanz#Neil
Diana · Jungle
8 / 9 / 8
53.3% KP
22,918
21.4% share
11,791g
147 CS · 5.2/m
dasha#eats
Yone · Mid
7 / 6 / 6
43.3% KP
26,136
24.4% share
13,004g
250 CS · 8.8/m
normale kartofel#devn
Kai'Sa · ADC
4 / 7 / 10
46.7% KP
16,938
15.8% share
12,942g
206 CS · 7.2/m
the days i lie#fear
Senna · Support
4 / 7 / 17
70% KP
16,334
15.3% share
10,409g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
