Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 150 days ago
13 / 6 / 12
K / D / A
73.5%
Kill participation
1,242.8
Damage / min
20,403g
586 gold / min
21
12 placed · 2 cleared
271
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEvergarden#Chovy
K'Sante · Top
3 / 7 / 10
38.2% KP
20,486
13.9% share
11,789g
248 CS · 7.1/m
Afroboi#depu
Dr. Mundo · Jungle
9 / 5 / 10
55.9% KP
40,176
27.3% share
15,486g
219 CS · 6.3/m
VAEII#EUW
Zoe · Mid
6 / 4 / 13
55.9% KP
29,297
19.9% share
14,108g
258 CS · 7.4/m
Sheiden#1234
Smolder · ADC
13 / 6 / 12
73.5% KP
43,269
29.4% share
20,403g
271 CS · 7.8/m
2 8 2 7 2 9 4 2#56887
Rell · Support
3 / 6 / 24
79.4% KP
13,955
9.5% share
12,176g
46 CS · 1.3/m
Red side
DefeatNumandiel#EUW
Jayce · Top
5 / 7 / 6
39.3% KP
44,290
26.9% share
15,865g
318 CS · 9.1/m
mind in awe#120
Skarner · Jungle
6 / 7 / 10
57.1% KP
32,651
19.9% share
14,325g
252 CS · 7.2/m
alutapS#999
Viego · Mid
5 / 5 / 8
46.4% KP
26,440
16.1% share
15,767g
297 CS · 8.5/m
zwaker#T1WIN
Mel · ADC
12 / 5 / 3
53.6% KP
49,614
30.2% share
16,005g
269 CS · 7.7/m
Serenity#2551
Leona · Support
0 / 10 / 18
64.3% KP
11,353
6.9% share
9,804g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
