Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 150 days ago
9 / 6 / 11
K / D / A
60.6%
Kill participation
694.6
Damage / min
18,010g
502.4 gold / min
54
9 placed · 6 cleared
266
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAwful Things#Koala
Irelia · Top
9 / 9 / 5
43.8% KP
36,149
25.7% share
17,196g
301 CS · 8.4/m
Goku#Q120
Wukong · Jungle
5 / 8 / 10
46.9% KP
23,969
17% share
14,910g
247 CS · 6.9/m
GRADE 10 BRAK#7771
Twisted Fate · Mid
0 / 5 / 13
40.6% KP
32,301
22.9% share
14,337g
292 CS · 8.1/m
zwaker#T1WIN
Mel · ADC
10 / 5 / 3
40.6% KP
27,591
19.6% share
15,897g
258 CS · 7.2/m
crimson death#ichor
Seraphine · Support
8 / 6 / 10
56.3% KP
20,819
14.8% share
12,231g
50 CS · 1.4/m
Red side
VictoryTayto#TOP
Nasus · Top
6 / 9 / 10
48.5% KP
24,598
18.5% share
14,852g
253 CS · 7.1/m
Sheiden#1234
Graves · Jungle
9 / 6 / 11
60.6% KP
24,901
18.7% share
18,010g
266 CS · 7.4/m
zAgOn#EUW
Akali · Mid
7 / 4 / 8
45.5% KP
29,925
22.5% share
14,118g
262 CS · 7.3/m
FΕDEVALVERDE8#RMA
Jhin · ADC
8 / 5 / 12
60.6% KP
25,448
19.1% share
17,317g
314 CS · 8.8/m
Ahsokaa#EUW
Zyra · Support
3 / 8 / 19
66.7% KP
28,124
21.1% share
12,336g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
