Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 150 days ago
15 / 4 / 3
K / D / A
52.9%
Kill participation
938.9
Damage / min
15,835g
640.7 gold / min
33
6 placed · 5 cleared
239
9.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCreepano#gfghs
Varus · Top
3 / 7 / 3
30% KP
23,047
28% share
9,989g
214 CS · 8.7/m
Cristinaanx#EUNE
Viego · Jungle
5 / 6 / 7
60% KP
10,775
13.1% share
9,865g
156 CS · 6.3/m
Abner#EUW0
Hwei · Mid
7 / 5 / 4
55% KP
21,912
26.6% share
11,743g
225 CS · 9.1/m
Mads#rain
Draven · ADC
4 / 9 / 0
20% KP
11,052
13.4% share
10,099g
182 CS · 7.4/m
Arshia Fattahi#316
Xin Zhao · Support
1 / 7 / 10
55% KP
15,671
19% share
7,505g
39 CS · 1.6/m
Red side
Victoryxicor#369
Akali · Top
7 / 4 / 8
44.1% KP
24,407
25.8% share
10,270g
153 CS · 6.2/m
Sheiden#1234
Graves · Jungle
15 / 4 / 3
52.9% KP
23,206
24.5% share
15,835g
239 CS · 9.7/m
Alex Consani#EUW3
Anivia · Mid
4 / 6 / 6
29.4% KP
13,217
14% share
9,812g
224 CS · 9.1/m
Chill1000#larry
Ashe · ADC
4 / 1 / 14
52.9% KP
20,723
21.9% share
13,885g
228 CS · 9.2/m
Blump#FISH
Seraphine · Support
4 / 5 / 16
58.8% KP
12,983
13.7% share
8,620g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
