Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 150 days ago
12 / 6 / 6
K / D / A
52.9%
Kill participation
1,000.1
Damage / min
18,029g
576.6 gold / min
22
11 placed · 2 cleared
257
8.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
7 / 6 / 5
42.9% KP
19,565
18.1% share
12,649g
221 CS · 7.1/m
Elphii#EUW
Rek'Sai · Jungle
7 / 5 / 8
53.6% KP
22,163
20.5% share
12,875g
197 CS · 6.3/m
i miss csgo#1481
Twisted Fate · Mid
8 / 4 / 8
57.1% KP
30,517
28.3% share
14,683g
252 CS · 8.1/m
Buried by time#Chura
Draven · ADC
5 / 11 / 3
28.6% KP
23,077
21.4% share
15,209g
237 CS · 7.6/m
fubgun#exile
Karma · Support
1 / 8 / 14
53.6% KP
12,574
11.7% share
8,966g
35 CS · 1.1/m
Red side
VictoryJack Sparrley#EUW
Gangplank · Top
13 / 5 / 6
55.9% KP
51,979
32.5% share
20,937g
283 CS · 9.1/m
Szustki#666
Nunu & Willump · Jungle
3 / 1 / 21
70.6% KP
21,486
13.4% share
14,273g
240 CS · 7.7/m
makaynch#0404
Annie · Mid
3 / 8 / 7
29.4% KP
28,441
17.8% share
10,597g
217 CS · 6.9/m
Sheiden#1234
Smolder · ADC
12 / 6 / 6
52.9% KP
31,270
19.5% share
18,029g
257 CS · 8.2/m
VVR#333
Rengar · Support
3 / 8 / 15
52.9% KP
26,924
16.8% share
10,289g
63 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
