Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 150 days ago
16 / 1 / 2
K / D / A
50%
Kill participation
1,123
Damage / min
15,004g
622.1 gold / min
36
5 placed · 9 cleared
190
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGUMADRUXY#NEF
Malphite · Top
1 / 3 / 7
22.2% KP
22,494
18.9% share
9,631g
197 CS · 8.2/m
Sheiden#1234
Kha'Zix · Jungle
16 / 1 / 2
50% KP
27,084
22.8% share
15,004g
190 CS · 7.9/m
Hollie Sue#HYPHY
Xin Zhao · Mid
7 / 4 / 5
33.3% KP
22,058
18.6% share
10,348g
201 CS · 8.3/m
Moosey#Moosi
Tahm Kench · ADC
7 / 1 / 6
36.1% KP
18,574
15.6% share
11,517g
160 CS · 6.6/m
ciel#っっっ
Senna · Support
5 / 3 / 19
66.7% KP
28,671
24.1% share
10,573g
42 CS · 1.7/m
Red side
Defeatelektrikgittiknk#EUW
Dr. Mundo · Top
0 / 4 / 6
50% KP
22,637
27.3% share
8,253g
177 CS · 7.3/m
Spirgius#EUW
Ekko · Jungle
5 / 6 / 2
58.3% KP
10,479
12.6% share
10,122g
157 CS · 6.5/m
twtv laabuk#0124
Malzahar · Mid
3 / 5 / 4
58.3% KP
23,107
27.9% share
9,628g
237 CS · 9.8/m
GX Monkey#XDD
Smolder · ADC
3 / 12 / 1
33.3% KP
15,445
18.6% share
9,756g
167 CS · 6.9/m
SeXnS#SeXnS
Pantheon · Support
1 / 9 / 3
33.3% KP
11,234
13.6% share
6,777g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
