Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 149 days ago
8 / 2 / 15
K / D / A
69.7%
Kill participation
727.5
Damage / min
18,624g
507.9 gold / min
43
5 placed · 9 cleared
323
8.8 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPivolj#EUW
Malphite · Top
1 / 7 / 2
14.3% KP
17,106
14.1% share
9,406g
178 CS · 4.9/m
Agurin#DND
Elise · Jungle
6 / 9 / 7
61.9% KP
29,137
24.1% share
15,369g
282 CS · 7.7/m
Phanta#107
Akshan · Mid
11 / 5 / 2
61.9% KP
38,017
31.4% share
18,847g
333 CS · 9.1/m
Rayquaza#369
Caitlyn · ADC
3 / 7 / 7
47.6% KP
24,105
19.9% share
15,645g
340 CS · 9.3/m
Twitch Six10lol#Six7
Karma · Support
0 / 5 / 11
52.4% KP
12,651
10.5% share
9,086g
46 CS · 1.3/m
Red side
VictoryPercy Magic#1234
Cassiopeia · Top
3 / 1 / 12
45.5% KP
21,644
17.7% share
16,776g
351 CS · 9.6/m
Sheiden#1234
Taliyah · Jungle
8 / 2 / 15
69.7% KP
26,676
21.8% share
18,624g
323 CS · 8.8/m
twitch raiko#KATA
Katarina · Mid
13 / 3 / 10
69.7% KP
34,569
28.2% share
17,815g
258 CS · 7/m
Toji Fushiguro#Mad95
Ezreal · ADC
8 / 8 / 9
51.5% KP
29,078
23.7% share
17,838g
256 CS · 7/m
J1HUIV#000
Bard · Support
1 / 7 / 19
60.6% KP
10,505
8.6% share
10,651g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
