Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 149 days ago
10 / 6 / 4
K / D / A
63.6%
Kill participation
1,251.8
Damage / min
15,815g
532.5 gold / min
18
10 placed · 0 cleared
258
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxabi8#000
Jax · Top
7 / 3 / 8
36.6% KP
30,593
20.3% share
13,495g
252 CS · 8.5/m
molodoy jg#FURIA
Lillia · Jungle
14 / 0 / 15
70.7% KP
45,521
30.2% share
17,331g
285 CS · 9.6/m
Polish Prodigyヅ#dylu
Sylas · Mid
12 / 4 / 9
51.2% KP
35,964
23.9% share
14,340g
218 CS · 7.3/m
Alex Consani#EUW3
Jhin · ADC
6 / 7 / 15
51.2% KP
24,924
16.5% share
13,237g
200 CS · 6.7/m
WP Luke#TTV
Nautilus · Support
2 / 8 / 24
63.4% KP
13,656
9.1% share
10,155g
55 CS · 1.9/m
Red side
DefeatMüder Krieger#Déus
Gragas · Top
1 / 8 / 5
27.3% KP
19,099
16% share
9,500g
225 CS · 7.6/m
Skeanz#Neil
Wukong · Jungle
9 / 7 / 7
72.7% KP
36,890
31% share
12,836g
199 CS · 6.7/m
Rybson Reformed#FREE
Illaoi · Mid
2 / 10 / 1
13.6% KP
20,793
17.5% share
12,238g
273 CS · 9.2/m
Sheiden#1234
Smolder · ADC
10 / 6 / 4
63.6% KP
37,178
31.2% share
15,815g
258 CS · 8.7/m
Reborninurarms#D9999
Rakan · Support
0 / 10 / 17
77.3% KP
5,038
4.2% share
7,780g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
