Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 149 days ago
15 / 3 / 3
K / D / A
52.9%
Kill participation
1,278.5
Damage / min
19,638g
674.8 gold / min
62
11 placed · 8 cleared
325
11.2 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Anivia · Top
2 / 7 / 4
33.3% KP
20,324
24% share
10,345g
226 CS · 7.8/m
berkaysaint#greed
Diana · Jungle
5 / 5 / 3
44.4% KP
15,864
18.7% share
12,355g
222 CS · 7.6/m
mike tyzoune#IRON
Jax · Mid
8 / 6 / 4
66.7% KP
27,451
32.4% share
14,686g
257 CS · 8.8/m
Serenity#2551
Nilah · ADC
2 / 10 / 3
27.8% KP
15,041
17.7% share
13,359g
238 CS · 8.2/m
Ascendant#Raka
Leona · Support
1 / 6 / 5
33.3% KP
6,135
7.2% share
7,358g
32 CS · 1.1/m
Red side
VictoryPompaci Armut#123
Gragas · Top
0 / 3 / 7
20.6% KP
13,758
11.4% share
10,353g
232 CS · 8/m
Sheiden#1234
Graves · Jungle
15 / 3 / 3
52.9% KP
37,203
30.9% share
19,638g
325 CS · 11.2/m
Haleboper#EUW
Yone · Mid
2 / 9 / 8
29.4% KP
20,659
17.2% share
11,201g
223 CS · 7.7/m
farquarl#4604
Veigar · ADC
13 / 1 / 9
64.7% KP
38,568
32.1% share
18,226g
314 CS · 10.8/m
Elliot#56340
Thresh · Support
4 / 2 / 19
67.6% KP
10,088
8.4% share
10,590g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
