Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 149 days ago
6 / 6 / 2
K / D / A
57.1%
Kill participation
630.9
Damage / min
10,114g
485.9 gold / min
24
5 placed · 3 cleared
159
7.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Sparrley#EUW
Gangplank · Top
6 / 2 / 1
26.9% KP
19,741
27.2% share
10,440g
176 CS · 8.5/m
Skilled Doctor#FTW
Brand · Jungle
4 / 1 / 5
34.6% KP
6,180
8.5% share
9,822g
181 CS · 8.7/m
Twitch Six10lol#Six7
Annie · Mid
3 / 4 / 7
38.5% KP
12,975
17.9% share
9,022g
186 CS · 8.9/m
ANDA#RIEL
Ezreal · ADC
12 / 3 / 2
53.8% KP
24,605
33.9% share
12,432g
167 CS · 8/m
Tockimo#freak
Bard · Support
1 / 4 / 15
61.5% KP
9,057
12.5% share
7,159g
17 CS · 0.8/m
Red side
DefeatAlatar#2026
Vladimir · Top
0 / 6 / 1
7.1% KP
8,602
16.5% share
6,816g
147 CS · 7.1/m
Sheiden#1234
Graves · Jungle
6 / 6 / 2
57.1% KP
13,133
25.1% share
10,114g
159 CS · 7.6/m
qblnlqlnpqblnp#qLn
Riven · Mid
1 / 5 / 3
28.6% KP
5,122
9.8% share
6,682g
107 CS · 5.1/m
HARPOON#goat
Zeri · ADC
7 / 6 / 1
57.1% KP
19,149
36.6% share
11,032g
201 CS · 9.7/m
Lostboy#M31
Rell · Support
0 / 3 / 7
50% KP
6,272
12% share
5,969g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
