Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 149 days ago
0 / 11 / 4
K / D / A
36.4%
Kill participation
475
Damage / min
8,121g
359.3 gold / min
17
5 placed · 1 cleared
144
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWill be the best#Mid
Renekton · Top
0 / 3 / 0
0% KP
7,460
12.4% share
7,680g
182 CS · 8.1/m
Sheiden#1234
Graves · Jungle
0 / 11 / 4
36.4% KP
10,736
17.8% share
8,121g
144 CS · 6.4/m
Unshackled#EUW2
Sylas · Mid
3 / 7 / 2
45.5% KP
12,148
20.2% share
8,610g
167 CS · 7.4/m
Layana#Meow
Smolder · ADC
8 / 7 / 1
81.8% KP
22,347
37.1% share
12,762g
209 CS · 9.2/m
Tockimo#freak
Bard · Support
0 / 8 / 9
81.8% KP
7,480
12.4% share
6,293g
14 CS · 0.6/m
Red side
VictoryMathisV#ARCHE
Brand · Top
4 / 1 / 3
19.4% KP
24,169
27.3% share
9,679g
222 CS · 9.8/m
Szustki#666
Nunu & Willump · Jungle
7 / 0 / 12
52.8% KP
15,258
17.2% share
11,726g
194 CS · 8.6/m
BUILT#2603
Riven · Mid
15 / 2 / 5
55.6% KP
27,672
31.3% share
15,507g
225 CS · 10/m
MartHR1#EUW
Kai'Sa · ADC
4 / 4 / 6
27.8% KP
10,915
12.3% share
10,593g
193 CS · 8.5/m
the days i lie#fear
Pyke · Support
6 / 4 / 11
47.2% KP
10,483
11.8% share
8,650g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
