Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 149 days ago
5 / 3 / 2
K / D / A
20.6%
Kill participation
286.9
Damage / min
12,066g
500.3 gold / min
31
7 placed · 4 cleared
222
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGluttony#Wrath
Volibear · Top
1 / 10 / 1
10.5% KP
9,534
17.1% share
7,108g
144 CS · 6/m
Agurin#DND
Jarvan IV · Jungle
4 / 6 / 7
57.9% KP
12,313
22.1% share
10,784g
172 CS · 7.1/m
Annie IRL#Annie
Annie · Mid
12 / 8 / 4
84.2% KP
22,831
41% share
12,088g
152 CS · 6.3/m
p o y λ o d#zzz
Nilah · ADC
2 / 8 / 6
42.1% KP
4,776
8.6% share
10,222g
141 CS · 5.8/m
yuukiyuukster#yuuki
Janna · Support
0 / 3 / 10
52.6% KP
6,232
11.2% share
6,856g
17 CS · 0.7/m
Red side
VictoryDzu#00000
Jayce · Top
11 / 3 / 5
47.1% KP
31,314
38.2% share
13,228g
221 CS · 9.2/m
Sheiden#1234
Kha'Zix · Jungle
5 / 3 / 2
20.6% KP
6,919
8.4% share
12,066g
222 CS · 9.2/m
SuperSaiyan#nunu
Nunu & Willump · Mid
10 / 8 / 6
47.1% KP
21,657
26.4% share
10,220g
111 CS · 4.6/m
xiaolongxia#3223
Ashe · ADC
4 / 3 / 8
35.3% KP
14,609
17.8% share
12,410g
214 CS · 8.9/m
milkcheesebread#EUW
Seraphine · Support
4 / 2 / 8
35.3% KP
7,535
9.2% share
8,246g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
