Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 148 days ago
14 / 1 / 13
K / D / A
64.3%
Kill participation
1,091.6
Damage / min
17,377g
598.9 gold / min
34
5 placed · 6 cleared
236
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldmen#TOP
Olaf · Top
2 / 9 / 2
20% KP
16,671
20.1% share
10,398g
228 CS · 7.9/m
Theocacs#EUW
Skarner · Jungle
2 / 7 / 9
55% KP
10,217
12.3% share
10,505g
169 CS · 5.8/m
Creepano#gfghs
Varus · Mid
5 / 10 / 1
30% KP
22,151
26.7% share
12,790g
231 CS · 8/m
PCSA Gwen#plant
Zeri · ADC
8 / 10 / 4
60% KP
24,561
29.6% share
18,044g
322 CS · 11.1/m
yuukiyuukster#yuuki
Yuumi · Support
3 / 6 / 9
60% KP
9,400
11.3% share
8,724g
14 CS · 0.5/m
Red side
Victoryblueskies777#EUW
Yasuo · Top
6 / 3 / 11
40.5% KP
26,294
19.9% share
13,354g
241 CS · 8.3/m
Sheiden#1234
Jayce · Jungle
14 / 1 / 13
64.3% KP
31,674
24% share
17,377g
236 CS · 8.1/m
Kokoro#1206
Lee Sin · Mid
6 / 5 / 18
57.1% KP
18,415
13.9% share
11,083g
144 CS · 5/m
Divine#real7
Karthus · ADC
13 / 6 / 16
69% KP
38,428
29.1% share
16,354g
247 CS · 8.5/m
whitearmor#0001
Senna · Support
3 / 5 / 29
76.2% KP
17,284
13.1% share
11,815g
69 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
