Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 148 days ago
9 / 5 / 4
K / D / A
61.9%
Kill participation
995.4
Damage / min
11,371g
481.1 gold / min
18
4 placed · 1 cleared
186
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Zaahen · Top
10 / 2 / 2
35.3% KP
26,381
28.2% share
14,464g
216 CS · 9.1/m
Wakuwa#Wak
Skarner · Jungle
7 / 0 / 5
35.3% KP
11,995
12.8% share
11,103g
187 CS · 7.9/m
indoor fish#EUW
Cassiopeia · Mid
11 / 5 / 4
44.1% KP
22,033
23.5% share
12,809g
205 CS · 8.7/m
JOKKI XD#2512
Karthus · ADC
5 / 8 / 5
29.4% KP
20,021
21.4% share
9,552g
151 CS · 6.4/m
he is god#71300
Bard · Support
1 / 6 / 16
50% KP
13,137
14% share
8,397g
18 CS · 0.8/m
Red side
Defeat문신한 고스 소녀 찾기#1207
Gnar · Top
0 / 7 / 1
4.8% KP
15,455
17.5% share
6,747g
163 CS · 6.9/m
Sheiden#1234
Naafiri · Jungle
9 / 5 / 4
61.9% KP
23,525
26.6% share
11,371g
186 CS · 7.9/m
Beerus#Solo
Lissandra · Mid
2 / 8 / 4
28.6% KP
11,314
12.8% share
7,164g
123 CS · 5.2/m
TWITCHTV XJAPPA#RANK1
Seraphine · ADC
3 / 5 / 8
52.4% KP
23,065
26.1% share
11,474g
194 CS · 8.2/m
VVR#333
Rengar · Support
7 / 9 / 6
61.9% KP
14,976
17% share
8,061g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
