Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 148 days ago
2 / 2 / 12
K / D / A
35%
Kill participation
731.3
Damage / min
9,977g
458.7 gold / min
16
4 placed · 1 cleared
207
9.5 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryULTRA INSTINCT#1964
Gragas · Top
14 / 2 / 5
47.5% KP
33,209
37% share
12,708g
180 CS · 8.3/m
Sheiden#1234
Karthus · Jungle
2 / 2 / 12
35% KP
15,905
17.7% share
9,977g
207 CS · 9.5/m
Usan sama#z1v9
Zed · Mid
13 / 2 / 6
47.5% KP
21,725
24.2% share
11,880g
181 CS · 8.3/m
chaos#note
Yasuo · ADC
7 / 4 / 5
30% KP
13,405
14.9% share
11,101g
175 CS · 8/m
JDS 2115#EUW
Blitzcrank · Support
4 / 2 / 12
40% KP
5,545
6.2% share
7,396g
33 CS · 1.5/m
Red side
DefeatCall me Izo#igi
Varus · Top
2 / 11 / 0
18.2% KP
13,737
29.3% share
6,300g
109 CS · 5/m
Wakuwa#Wak
Wukong · Jungle
3 / 6 / 1
36.4% KP
11,640
24.8% share
8,781g
143 CS · 6.6/m
Xaro#1337
Syndra · Mid
1 / 11 / 0
9.1% KP
6,478
13.8% share
5,889g
99 CS · 4.6/m
SRAKEN PIERDAKEN#DUPA1
Renekton · ADC
1 / 7 / 3
36.4% KP
8,527
18.2% share
8,101g
194 CS · 8.9/m
PoEs tk#EUW
Janna · Support
4 / 5 / 1
45.5% KP
6,561
14% share
6,545g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
