Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 147 days ago
9 / 4 / 4
K / D / A
61.9%
Kill participation
904.6
Damage / min
15,774g
552.5 gold / min
28
5 placed · 4 cleared
301
10.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKED1111111#1310
Tristana · Top
17 / 4 / 1
47.4% KP
43,671
39.1% share
19,787g
299 CS · 10.5/m
INT qLibali#EUW
Viego · Jungle
6 / 4 / 3
23.7% KP
14,338
12.8% share
12,598g
210 CS · 7.4/m
Smietanek#2137
Ekko · Mid
8 / 3 / 9
44.7% KP
22,949
20.5% share
12,779g
191 CS · 6.7/m
SRAMON#GUWNO
Swain · ADC
4 / 4 / 12
42.1% KP
19,251
17.2% share
13,014g
203 CS · 7.1/m
TF AON#TOTO
Pantheon · Support
3 / 6 / 9
31.6% KP
11,566
10.3% share
9,316g
36 CS · 1.3/m
Red side
DefeatGROSCACAQUIPUE#PR0UT
Varus · Top
1 / 9 / 7
38.1% KP
21,447
22.4% share
9,892g
181 CS · 6.3/m
Sheiden#1234
Graves · Jungle
9 / 4 / 4
61.9% KP
25,827
27% share
15,774g
301 CS · 10.5/m
TiiyhMFnMD#EUW
Twisted Fate · Mid
5 / 11 / 6
52.4% KP
16,036
16.8% share
10,867g
160 CS · 5.6/m
I love Him#mlm
Kai'Sa · ADC
3 / 8 / 7
47.6% KP
17,994
18.8% share
12,226g
217 CS · 7.6/m
goroncywir62#rank1
Karma · Support
3 / 6 / 12
71.4% KP
14,431
15.1% share
8,817g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
