Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 147 days ago
14 / 5 / 17
K / D / A
70.5%
Kill participation
1,595.4
Damage / min
14,474g
500 gold / min
13
8 placed · 2 cleared
155
5.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySanjaya z Lehii#JSM
Gragas · Top
2 / 6 / 7
20.5% KP
23,544
14.1% share
12,385g
238 CS · 8.2/m
jungle#BULLY
Hecarim · Jungle
9 / 7 / 13
50% KP
25,565
15.3% share
14,403g
212 CS · 7.3/m
Sheiden#1234
Sylas · Mid
14 / 5 / 17
70.5% KP
46,187
27.7% share
14,474g
155 CS · 5.4/m
Ryuk#adc
Caitlyn · ADC
14 / 6 / 12
59.1% KP
58,417
35% share
19,035g
237 CS · 8.2/m
BACKSHOT LANDER#TWINK
Poppy · Support
5 / 3 / 12
38.6% KP
13,101
7.9% share
9,379g
26 CS · 0.9/m
Red side
DefeatEL DIABLO#YEN
Dr. Mundo · Top
5 / 7 / 5
37% KP
38,543
24% share
12,615g
220 CS · 7.6/m
TWTV DETDERT#12MAJ
Kha'Zix · Jungle
5 / 8 / 6
40.7% KP
22,056
13.7% share
11,880g
188 CS · 6.5/m
Percy Magic#1234
Ahri · Mid
10 / 8 / 6
59.3% KP
52,011
32.3% share
13,514g
238 CS · 8.2/m
JONH DO#KISS
Kalista · ADC
6 / 13 / 5
40.7% KP
35,425
22% share
14,485g
225 CS · 7.8/m
ZYB gen4#KR01
Renata Glasc · Support
1 / 8 / 15
59.3% KP
12,831
8% share
8,091g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
