Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 147 days ago
5 / 2 / 19
K / D / A
77.4%
Kill participation
957.6
Damage / min
12,544g
472.8 gold / min
26
5 placed · 2 cleared
211
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTykoul#EUW
Sylas · Top
3 / 5 / 5
40% KP
18,455
22% share
9,545g
201 CS · 7.6/m
SingularityDOSS#FKEU
Jarvan IV · Jungle
5 / 6 / 12
85% KP
13,528
16.1% share
10,383g
168 CS · 6.3/m
Gonzo#2843
Quinn · Mid
8 / 8 / 5
65% KP
16,892
20.1% share
10,955g
159 CS · 6/m
Pinki#PPPPP
Ziggs · ADC
4 / 4 / 10
70% KP
27,806
33.1% share
12,693g
218 CS · 8.2/m
Xrusi kai Kafes#444
Nautilus · Support
0 / 8 / 12
60% KP
7,294
8.7% share
6,589g
27 CS · 1/m
Red side
VictoryTiiyhMFnMD#EUW
Malphite · Top
4 / 5 / 6
32.3% KP
11,963
11.1% share
9,967g
171 CS · 6.4/m
Sheiden#1234
Naafiri · Jungle
5 / 2 / 19
77.4% KP
25,409
23.5% share
12,544g
211 CS · 8/m
lucid dreams#1234
Viktor · Mid
17 / 3 / 10
87.1% KP
47,676
44.1% share
14,857g
230 CS · 8.7/m
Chill1000#larry
Ashe · ADC
3 / 6 / 10
41.9% KP
15,686
14.5% share
12,142g
196 CS · 7.4/m
Pegao#BOT
Braum · Support
2 / 4 / 25
87.1% KP
7,281
6.7% share
8,611g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
